Easthaven

Walking into Easthaven is like stepping into The Rimelands past—the place is a living example of the boomtown way of life that gripped all of Ten-Towns centuries ago. In the generations since, as other towns have settled into a predictable pattern of existence, Easthaven has continued to grow and reinvent itself. After the Eastway was paved, Easthaven evolved into a frontier traders’ paradise, fueling the jealousy of its neighbors.

Easthaven’s founders were thieves from the Greylanders based in The Hantis Empire, far to the south. To this day, Easthaven honors its shady founders by declaring pickpocketing legal within the town limits—which explains the “Watch thy pouch!” signs posted in various local establishments.

An occurrence of note is the recent capture of a local wizard who has been found guilty of killing a handful of dale-folk he had hired for an expedition. Speaker Danneth Waylen has issued a decree that the wizard be tied to a stake and burned alive—an event that a lot of Easthaven residents are looking forward to.

Easthaven in a Nutshell

Friendliness ❄❄ Services ❄❄❄ Comfort ❄❄❄

Population. 750.

Leaders. Speaker Danneth Waylen (human), respected for his humility and forthrightness. Captain Imdra Arlaggath (lawful good half-elf veteran) commands the town’s militia.

Militia. Easthaven can muster up to 150 soldiers and 12 veterans.

Heraldry. A snowflake at the top center of a steel-gray field, above a horizontal brown field that forms the left-hand base, and a dark blue field that forms the right-hand base; where they meet is a thin white tower. The brown field represents the Eastway, the tower represents the town, and the blue field is Lac Dinneshere.

Sacrifice to Auril. Humanoid

Rivals. Caer-Dineval, Caer-Konig.